Extends:
Modifiers:
Source code
SpatialFear.SFSpriteBallExplosion2%%
%function_comment% | int | ExpCount | ||
%function_comment% | int | MissCount |
| MakeSound () | |||
| PostBeginPlay () | |||
| Timer () |
{
SpriteAnim(0)=Texture'k_GorillaTex.Explosion.g_c_explo_a00'
SpriteAnim(1)=Texture'k_GorillaTex.Explosion.g_c2_explo_a00'
NumFrames=8
Pause=0.050000
EffectSound1=Sound'UnrealShare.General.Explo1'
RemoteRole=ROLE_SimulatedProxy
LifeSpan=0.700000
DrawType=DT_SpriteAnimOnce
Style=STY_Translucent
Texture=Texture'k_GorillaTex.Explosion.g_c_explo_a00'
Skin=Texture'UnrealShare.Effects.ExplosionPal'
DrawScale=1.400000
LightType=LT_TexturePaletteOnce
LightEffect=LE_NonIncidence
LightBrightness=192
LightHue=27
LightSaturation=71
LightRadius=9
bCorona=False
}